@BEGINEVENTS

@IF
SCENARIOLOADED
@THEN
PLAYWAVEFILE
THEME.WAV
DONTPLAYWONDERS
@ENDIF

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
TURN
turn=15
@THEN
TEXT
^^THE THIRD REICH
^^By Michael Jeszenka
^
^August, 1941-
^   The Battle of Britain has been going on for a year and the Germans have suffered tremendous 
^casualties. The Luftwaffe has switched to nightly bombings that do more damage to the civilian 
^population and industrial production than the original purpose of weakening the military for an 
^invasion. Operation Sealion has been aborted and instead, Operation Barbarossa has come into 
^full swing. Germans have reached the outskirts of Moscow when Hitler decided to instead push 
^for Kiev and Leningrad. Kiev is encircled and the German armies are near the Caucasus. 
^Meanwhile in Africa, Field Marshal Erwin Rommel is giving the allies a run for their money after 
^success over the Italians. Churchill is begging Roosevelt for help but for now the U.S. sits and
^waits.
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=Cherbourg
attacker=Allies
defender=Axis
@THEN
TEXT
The Allies conduct D-Day on Normandy and after fierce resistance, notably Omaha, they gain a 
foothold on continental Europe. Operation Overlord begins and the Allies won't stop until they 
reach Berlin.
ENDTEXT
PLAYWAVEFILE
THEME.WAV
JUSTONCE
CHANGETERRAIN
terraintype=6
maprect
131,77,131,77,131,77,131,77
GIVETECHNOLOGY
receiver=Axis
technology=99
@ENDIF

@IF
RANDOMTURN
denominator=1
@THEN
CREATEUNIT
unit=T-34/76
owner=U.S.S.R.
veteran=no
homecity=None
locations
120,46
134,46
148,50
155,43
163,35
170,34
178,40
189,33
191,33
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=S Division
owner=U.S.S.R.
veteran=no
homecity=None
locations
120,46
134,46
148,50
155,43
163,35
170,34
178,40
189,33
191,33
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=Yak-9
owner=U.S.S.R.
veteran=no
homecity=None
locations
120,46
148,50
170,34
190,22
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=Yak-9
owner=U.S.S.R.
veteran=no
homecity=None
locations
121,31
134,32
150,18
181,3
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=S Division
owner=U.S.S.R.
veteran=no
homecity=None
locations
121,31
128,34
134,32
141,19
150,18
156,14
163,17
178,10
181,3
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=1
@THEN
CREATEUNIT
unit=T-34/76
owner=U.S.S.R.
veteran=no
homecity=None
locations
121,31
128,34
134,32
141,19
150,18
156,14
163,17
178,10
181,3
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=S Division
owner=U.S.S.R.
veteran=no
homecity=None
locations
120,46
134,46
148,50
155,43
163,35
170,34
178,40
189,33
191,33
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Partisans
owner=U.S.S.R.
veteran=no
homecity=None
locations
166,14
166,16
166,18
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Partisans
owner=U.S.S.R.
veteran=no
homecity=None
locations
173,39
174,38
175,37
176,36
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Partisans
owner=U.S.S.R.
veteran=no
homecity=None
locations
153,19
153,21
153,23
153,25
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Partisans
owner=U.S.S.R.
veteran=no
homecity=None
locations
149,9
150,8
151,7
152,6
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Anti-Tank Gun
owner=Axis
veteran=no
homecity=None
locations
92,34
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
CREATEUNIT
unit=S.S.
owner=Axis
veteran=no
homecity=None
locations
111,29
endlocations
@ENDIF

@IF
UNITKILLED
unit=Death Camp
attacker=Allies
defender=Axis
@THEN
TEXT
The Allies liberate a concentration camp, freeing people from the horrors of the holocaust but not
the memories that will haunt them forever...
ENDTEXT
CHANGEMONEY
receiver=Axis
amount=-700
PLAYWAVEFILE
THEME.WAV
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34/85
owner=U.S.S.R.
veteran=yes
homecity=None
locations
120,46
134,46
148,50
165,37
183,37
endlocations
@ENDIF

@IF
CITYTAKEN
city=Rostov
attacker=U.S.S.R.
defender=Axis
@THEN
JUSTONCE
CHANGETERRAIN
terraintype=2
maprect
165,37,165,37,165,37,165,37
@ENDIF

@IF
CITYTAKEN
city=Stalingrad
attacker=U.S.S.R.
defender=Axis
@THEN
JUSTONCE
CHANGETERRAIN
terraintype=2
maprect
183,37,183,37,183,37,183,37
@ENDIF

@IF
CITYTAKEN
city=Novgorod
attacker=U.S.S.R.
defender=Axis
@THEN
JUSTONCE
CHANGETERRAIN
terraintype=3
maprect
165,11,165,11,165,11,165,11
@ENDIF

@IF
CITYTAKEN
city=Smolensk
attacker=U.S.S.R.
defender=Axis
@THEN
JUSTONCE
CHANGETERRAIN
terraintype=2
maprect
158,18,158,18,158,18,158,18
@ENDIF

@IF
CITYTAKEN
city=Vilnius
attacker=U.S.S.R.
defender=Axis
@THEN
JUSTONCE
CHANGETERRAIN
terraintype=2
maprect
137,21,137,21,137,21,137,21
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34/85
owner=U.S.S.R.
veteran=yes
homecity=None
locations
128,34
137,21
155,25
158,18
165,11
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=IS-2 Iosef
owner=U.S.S.R.
veteran=no
homecity=None
locations
115,27
127,47
136,50
134,32
endlocations
@ENDIF

@IF
CITYTAKEN
city=Berlin
attacker=ANYBODY
defender=Axis
@THEN
TEXT
^Allied troops enter Berlin, where German troops put up desperate resistance on the streets. It all
^ends, when Hitler commits suicide. Germany immedietely agrees to an unconditional surrender.
^Europe has been devasted and six years of bloodshed have come to an end at last. But a new
^conflict is soon to grow between two of the leading allied powers, the Soviet Union and the
^United States of America.
ENDTEXT
PLAYWAVEFILE
THEME.WAV
JUSTONCE
DESTROYACIVILIZATION
whom=Axis
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Il2-Stormovik
owner=U.S.S.R.
veteran=no
homecity=None
locations
118,34
134,32
150,34
164,24
178,40
184,16
endlocations
@ENDIF

@IF
TURN
turn=19
@THEN
TEXT
^December 7, 1941-
^  A day that will live in infamy. The Japenese bomb Pearl Harbor, catipulting the U.S. into World
^War Two. Franklin D. Roosevelt meets with Winston Churchill and they decide that for
^America, Europe shall come first over Asia.
ENDTEXT
GIVETECHNOLOGY
receiver=Allies
technology=97
@ENDIF

@IF
CITYTAKEN
city=Casablanca
attacker=Allies
defender=French
@THEN
TEXT
^Operation Torch begins with the Allies landing in North Africa. The main landing is made at
^Fedala which is near Casablanca. The French put up reistance on the beacheads then quickly
^capitulate.
ENDTEXT
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Transport
owner=Axis
veteran=no
homecity=None
locations
78,32
77,33
75,33
74,34
72,34
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Me.109
owner=Axis
veteran=no
homecity=None
locations
85,25
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Hs.129B-1
owner=Axis
veteran=yes
homecity=None
locations
76,34
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Ju.87 Stuka
owner=Axis
veteran=yes
homecity=None
locations
64,36
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Wehmarcht
owner=Axis
veteran=no
homecity=None
locations
76,34
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=U-Boat
owner=Axis
veteran=no
homecity=None
locations
102,60
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=U-Boat
owner=Axis
veteran=no
homecity=None
locations
70,46
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=GIs
owner=Allies
veteran=no
homecity=None
locations
88,86
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=Ju.87 Stuka
owner=Axis
veteran=no
homecity=None
locations
124,90
97,93
112,82
106,66
100,54
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=Me.109
owner=Axis
veteran=no
homecity=None
locations
124,90
97,93
112,82
106,66
100,54
endlocations
@ENDIF

@IF
CITYTAKEN
city=Algiers
attacker=Allies
defender=French
@THEN
CHANGETERRAIN
terraintype=6
maprect
93,91,93,91,93,91,93,91
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Panzer Kw III
owner=Axis
veteran=yes
homecity=None
locations
93,91
124,90
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=S.A. Battalion
owner=Axis
veteran=no
homecity=None
locations
93,91
124,90
112,70
102,60
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=PKw V Panther
owner=Axis
veteran=no
homecity=None
locations
85,25
89,25
89,29
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Homeguard
owner=Axis
veteran=no
homecity=None
locations
79,41
92,34
104,34
111,29
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=75mm Gun
owner=Axis
veteran=no
homecity=None
locations
98,22
103,23
111,29
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Wehmarcht
owner=Axis
veteran=no
homecity=None
locations
64,36
74,40
79,41
86,44
93,43
97,37
111,29
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=S.A. Battalion
owner=Axis
veteran=no
homecity=None
locations
85,29
89,29
100,28
111,29
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=Pzr Grenadiers
owner=Axis
veteran=no
homecity=None
locations
93,91
124,90
84,38
110,34
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Panzer Kw III
owner=Axis
veteran=no
homecity=None
locations
182,38
162,36
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Panzer Kw III
owner=Axis
veteran=no
homecity=None
locations
182,38
162,36
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=S.A. Battalion
owner=Axis
veteran=no
homecity=None
locations
182,38
162,36
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=PKw V Panther
owner=Axis
veteran=no
homecity=None
locations
173,25
162,36
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Panzer Kw III
owner=Axis
veteran=no
homecity=None
locations
173,25
162,36
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=S.A. Battalion
owner=Axis
veteran=no
homecity=None
locations
173,25
162,36
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Ju.87 Stuka
owner=Axis
veteran=no
homecity=None
locations
178,20
156,26
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Me.109
owner=Axis
veteran=no
homecity=None
locations
178,20
156,26
endlocations
@ENDIF

@IF
CITYTAKEN
city=Algiers
attacker=Allies
defender=French
@THEN
CHANGETERRAIN
terraintype=10
maprect
182,38,182,38,182,38,182,38
@ENDIF

@IF
CITYTAKEN
city=Tripoli
attacker=Allies
defender=Axis
@THEN
CHANGETERRAIN
terraintype=10
maprect
173,25,173,25,173,25,173,25
@ENDIF

@IF
CITYTAKEN
city=Rome
attacker=Allies
defender=Axis
@THEN
TEXT
General Alexander triumphantly rides into Rome and is welcomed by the Italians.
ENDTEXT
CHANGETERRAIN
terraintype=10
maprect
162,36,162,36,162,36,162,36
GIVETECHNOLOGY
receiver=Allies
technology=41
@ENDIF

@IF
CITYTAKEN
city=Rome
attacker=Axis
defender=Allies
@THEN
TEXT
Field Marshal Kesselring liberates Rome for Axis glory.
ENDTEXT
CHANGETERRAIN
terraintype=2
maprect
162,36,162,36,162,36,162,36
@ENDIF

@IF
CITYTAKEN
city=Alexandria
attacker=Axis
defender=Allies
@THEN
TEXT
The Axis conquere Egypt, severing the British supply route to Asia. Great Britain now lacks the 
sufficient resources to continue a war against Germany. Defeat is inevitable and Winston Churchill 
is removed. The new Prime Minister begins to negotiate a surronder to the Axis and Great Britain 
is put in a similar situation as Vichy France.
ENDTEXT
DESTROYACIVILIZATION
whom=Allies
@ENDIF

@IF
CITYTAKEN
city=Moscow
attacker=Axis
defender=U.S.S.R.
@THEN
TEXT
Moscow is captured by the Germans and they continue to blitz through Russia at an outsanding 
rate and meet up with the Japenese Empire. The Axis then proceed an easily conquere the rest of 
Asia and eventually defeat the Allies once and for all!
ENDTEXT
DESTROYACIVILIZATION
whom=Allies
@ENDIF

@IF
CITYTAKEN
city=London
attacker=Axis
defender=Allies
@THEN
TEXT
London is conquered by Germany and Hitler triumphs once again. Great Britain surrenders their 
empire to the Axis and the rest of the Allied nations eventually fall.
ENDTEXT
DESTROYACIVILIZATION
whom=Allies
@ENDIF

@IF
UNITKILLED
unit=Death Camp
attacker=U.S.S.R.
defender=Axis
@THEN
TEXT
The Soviets liberate a concentration camp, freeing the prisoners from the horrors of the holocaust. 
They welcome Communism with joy but will the people really be better off?
ENDTEXT
CHANGEMONEY
receiver=Axis
amount=-700
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Wehmarcht
owner=Axis
veteran=no
homecity=None
locations
135,91
124,90
112,70
106,66
102,60
100,54
endlocations
CHANGEMONEY
receiver=Allies
amount=900
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
CREATEUNIT
unit=A.A. Gun
owner=Allies
veteran=no
homecity=None
locations
74,22
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
CREATEUNIT
unit=Anti-Tank Gun
owner=Allies
veteran=no
homecity=None
locations
74,22
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Paratroopers
owner=Allies
veteran=no
homecity=None
locations
70,28
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Paratroopers
owner=Axis
veteran=no
homecity=None
locations
80,30
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Partisans
owner=Allies
veteran=no
homecity=None
locations
76,42
75,43
74,44
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Partisans
owner=Allies
veteran=no
homecity=None
locations
80,36
80,38
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=Gestapo
owner=Axis
veteran=no
homecity=None
locations
79,41
92,34
111,29
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=Me.109
owner=Axis
veteran=no
homecity=None
locations
100,28
0,0
0,0
endlocations
@ENDIF

@IF
CITYTAKEN
city=Palmero
attacker=Allies
defender=Axis
@THEN
TEXT
^Allies land in Sicily, kicking off Operation Avalanche. The Italians quickly announce their 
^surrender but the Germans occupy the country and they vow to fight on. Field Marshal 
^Kesselring takes command of defending the "Boot" against General Alexander. Kesselring is a 
^master of defense and has scattered fortifications along the peninsula and the main defense lies 
^around Casino known as the "Gustav Line".
ENDTEXT
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=2
receiver=Axis
@THEN
CREATEUNIT
unit=Me.262A
owner=Axis
veteran=yes
homecity=None
locations
111,29
endlocations
@ENDIF

@IF
CITYTAKEN
city=Tunis
attacker=Allies
defender=Axis
@THEN
CHANGETERRAIN
terraintype=6
maprect
93,91,93,91,93,91,93,91
@ENDIF

@ENDEVENTS
